During the development of the Division 2 I was lucky enough to be responsible for large sections of the Crashed Plane that's now being used as a control point and was played during E3 2018.
This was great fun as it required a huge amount of modelling work but I'm thankful for the level and prop artists who built an amazing space for it to sit in.
Mike handled the amazing, large front fuselage section; I've linked his folio as he's my hero.