Mathew O
Mathew O
Lead Tech Artist @ Epic Games / Quixel
Remote, United Kingdom

Summary

I'm a Lead Technical artist, working for Epic Games as part of the Quixel team.

Most of my experience is with building large, high quality, openworld environments and with RnD for new pipelines that will be needed for these.

I enjoy mechanical design and rendering as well as game ready environment and prop work, I'm becoming increasingly interested in industrial design and concepting so you may also see some of my explorations into that now and then.

For a more detailed look at my experience please checkout my LinkedIn.

Skills

Concept Design3D ModelingEnvironment DesignGame artGame DevelopmentPBR Texturing

Software proficiency

Unreal Engine
Unreal Engine
Modo
Modo
ZBrush
ZBrush
Quixel Mixer
Quixel Mixer
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Maya
Maya
Houdini
Houdini
Octane Render
Octane Render
Redshift
Redshift

Productions

    • Video Game
      FARCRY 6
    • Year
      2021
    • Role
      Senior Environment Artist
    • Company
      Ubisoft
    • Video Game
      The Division 2 - Warlords of New York
    • Year
      2020
    • Role
      Senior Environment Artist
    • Company
      Ubisoft
    • Video Game
      Tom Clancy's The Division 2
    • Year
      2019
    • Role
      Senior Environment Artist
    • Company
      Ubisoft
    • Video Game
      South Park, the fractured but whole.
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Ubisoft
    • Video Game
      Tom Clancy's The Division
    • Year
      2016
    • Role
      Environment Artist
    • Company
      Ubisoft Massive
    • Mobile Game
      Real Scary Spiders - Animal Planet
    • Year
      2013
    • Role
      3D Generalist
    • Company
      Fuzzy Frog Ltd

Experience

  • Lead Environment Artist at Epic Games
    Remote, United Kingdom
    January 2021 - Present

  • Senior Environment Artist at Ubisoft
    Toronto, Canada
    September 2019 - January 2021

  • Senior Environment Artist at Ubisoft Massive
    Malmö, Sweden
    April 2018 - August 2019

  • Environment Artist at Ubisoft Massive
    Malmö, Sweden
    October 2013 - March 2018

  • 3D Generalist at Fuzzy Frog Ltd
    Nottingham, United Kingdom
    May 2012 - October 2013